Shadows of Absalom
Situated on the southern coast of the Island of Kortos, Absalom is the largest city in the Inner Sea Region and quite possibly the entire world. The ice-capped peaks of the Kortos Mounts are among the highest known in the world, stretching high above tree line. Countless abandoned siege engines and constructions of war from the numerous failed attempts throughout history to take the city by force lie scattered throughout the surrounding countryside in what has become known as the Cairnlands and the wreckage of armadas of unsuccessful attempts on the city from the sea all but block the wide harbor in a mass known as the Flotsam Graveyard. The city itself is enormous: it stretches more than seven miles from the Starwatch Keep to Azlanti Keep and more than five miles from Westgate to Eastgate, and Absalom has three times as many residents (350, 000 – 400, 000 people) as the capital of Cheliax, Egorian.
West of the City and the Cairnlands, the Interior boasts of a hostile stretch of broken hills west of the Kortos Mounts known as the Kortos Badlands, where an number of Interior forts have been established.
A city the size of Absalom could not function as a single cohesive unit, thus it has been divided or split naturally over time into a handful of distinct districts, each a city unto itself both in terms of sheer population and overall atmosphere, and each having its own district council to run its day-to-day affairs. From the high-class havens of The Petals and Ivy Districts to the dangerous and destitute districts of The Puddles and Precipice Quarter, Absalom's neighborhoods run the gamut of both the economic and social spectra. Additionally, austere monuments of historical and spiritual significance draw thousands of people to Azlanti Keep, the Ascendant Court and Wise Quarter on a daily basis.